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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。5 {2 g0 o0 g R/ ?# A; \* [; m
客户端程序:client.cpp9 H' \& J Q8 n3 e: H
- #include <winsock2.h>9 {1 F$ s X. m: r0 p
- #include <stdio.h>5 B1 s0 t3 o/ S: D
- #include <stdlib.h>
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- #define DEFAULT_PORT 5150
( R5 f/ `: W: c - #define DEFAULT_BUFFER 20483 c+ W* K4 A; @
- 8 b/ {( e( }/ m9 N r/ ^& P
- char szServer[128],4 E7 a9 b4 U2 n1 T2 P0 R+ t; S' _
- szMessage[1024];
3 n! m9 ?) r1 g- L - int iPort = DEFAULT_PORT;
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- int main()
' l! Y' [+ q- y- f - {* y3 d. g! V- @0 ^' H( B
- WSADATA wsd;3 r$ F. h1 E" ~9 R* A
- SOCKET sClient;$ S: G& p {$ k% C
- char szBuffer[DEFAULT_BUFFER];
" i1 r4 J0 F; c - int ret;
, U& n4 O1 X3 M, F% Q2 o; J - struct sockaddr_in server;
( ~3 m1 c( j2 z$ I# z) A q' y - struct hostent *host = NULL;$ D) h, b7 b* j+ o
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
) L" y( h5 O \# }: x - {2 ^' t( X) t: y
- printf("Failed to load Winsock library!\n");. s3 U0 w# U( O( H' b
- return 1;' e( o% S; G2 O8 H8 i
- }7 r$ D9 f' a% e! \8 G- \5 W
- printf("Enter a string to send to server:\n");
" n. f% L$ O9 v" o% B - gets(szMessage);1 v& K: I ]4 H6 M8 g( h j
- // Create the socket, and attempt to connect to the server
& o7 @4 S- x$ x& d, j( s - sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- G4 ~# h( A1 L3 \2 T - if (sClient == INVALID_SOCKET)
( P/ ^- a4 l: q2 q3 V3 a - {
7 I7 {3 b& F! v - printf("socket() failed: %d\n", WSAGetLastError());
3 h8 i. M+ G+ {) V! `( f - return 1;
! o* N# q& |" ]5 ]; G G% X - }5 ]. O7 M; j, w& _8 B1 d$ `
- server.sin_family = AF_INET;
9 F4 y- H6 O* `7 N; m - server.sin_port = htons(iPort);
9 `/ s' u- m- F; L - server.sin_addr.s_addr = inet_addr("127.0.0.1");
" `! _4 L4 S( n" \& x! Y3 H1 ~ - & a: \+ h# e* C
- if (connect(sClient, (struct sockaddr *)&server,' k, \6 Y' C6 Q- ], ~ y
- sizeof(server)) == SOCKET_ERROR)
8 a$ v0 b# m+ \8 {! ?0 x4 ^ - {
& M& e+ l) c; z# ^" R) C - printf("connect() failed: %d\n", WSAGetLastError());9 i4 N) o) X; j: l) b$ w% X. K* _
- return 1;2 r- C' Y& x- u9 t+ k4 A s
- }
4 g( U% o* m+ C$ y0 g. y. u6 ^' b3 m - // Send and receive data' u7 b8 r) z9 \) h) ~4 t8 w
- ret = send(sClient, szMessage, strlen(szMessage), 0);
, u: [! J8 x9 ]! s3 ^ - if (ret == SOCKET_ERROR)" {) B% g2 N8 e9 @ H% i
- {
. P7 L9 n1 s+ z8 ] - printf("send() failed: %d\n", WSAGetLastError());
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- else{
0 T; S) g' D' H6 A( r- o- D% d - printf("Send '%s' \n", szMessage);6 j* d$ Y7 S4 F* [: [
- ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
0 r7 ?9 @+ p3 D% j8 D - if (ret == SOCKET_ERROR){
& A+ c1 J) \8 j ^8 i% q" n9 { - printf("recv() failed: %d\n", WSAGetLastError());5 K4 Q; |+ j. i. M
- }
% G& [2 Y& X2 w! b" p# R2 a - else{
8 e/ C! ^' H4 `/ J# m - szBuffer[ret] = '\0';- w8 K( J2 k' p# C+ E
- printf("RECV: '%s'\n",szBuffer);% x( Q- R' r1 `$ S
- }" e+ ?/ T3 v/ h n& c
- }% V& g& T6 f& c5 _3 x
- closesocket(sClient);, G1 {2 K4 ?* z1 ^% q c3 g
) h+ M) D4 Y% P" R# D- WSACleanup();6 g) u0 s$ I( ~' l
- return 0;6 N0 o P) h. y. y
- }
复制代码 服务器程序:server.cpp4 a9 m2 o. i/ I" Z
- #include <winsock2.h>% L& t- x* l! n$ k: R J- w! S% b
- #include <stdio.h>- o' T3 z8 g0 p5 y& r/ ?0 O: _
- #include <stdlib.h>
o" x1 y3 }5 S
- F. |3 Z" m5 G P' c0 V- Q- #define DEFAULT_PORT 5150
$ ?: ]1 k6 b) R0 s - #define DEFAULT_BUFFER 4096% P) z, y/ \1 k) J$ ]; S
- # l2 O. \- W8 e: ~/ d: S% L
- int iPort = DEFAULT_PORT;; X* Y& {8 s8 ~' _
- char szAddress[128];& g0 D8 w! W( f+ y% h
- 7 _3 v0 ^% k; |$ |8 x
- DWORD WINAPI ClientThread(LPVOID lpParam)
+ C- F9 u% o5 j - {
3 B# A& q. s4 W$ ]" h; k) Y - SOCKET sock=(SOCKET)lpParam;; G2 s; p. Y2 h
- char szBuff[DEFAULT_BUFFER];( X0 \: m; M, N2 [& Q
- int ret;/ \1 z* g" O ^4 h% `
: f; }# y E7 C. `* x! z- while(1), o9 Q% @5 f$ w) L! U" M
- {
' N; D, [) e+ X! P2 M7 x7 P - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
# X. K! y! k0 ]" Q: z% z5 r+ g - if (ret == 0)
6 y* x, E6 m F' P" i - break;( L. }) E/ B- ~2 q6 X
- else if (ret == SOCKET_ERROR)
9 @9 I% k$ y" p3 l% E3 R - {3 @! |9 ~& m& Q, }
- printf("recv() failed: %d\n", WSAGetLastError());
" a8 ]5 f, n% x - break;
( I# _# R4 B8 ?! w9 {2 e4 Q; } - }
/ F- U1 d' ~* o7 y3 {8 E7 D - szBuff[ret] = '\0';% N \2 F/ _, K+ @7 A
- printf("RECV: '%s'\n", szBuff);$ B* E2 m5 O) R* h& j
- if(strcmp(szBuff,"abc")==0){* Z( h) o7 s% o' a! b8 z
- memcpy(szBuff,"Send the correct string!",25);' D4 x/ Y0 m3 C [2 `3 M a6 ^7 x# K
- }- C$ r! W6 ^; d; p
- else{
/ s# x( I0 B9 A- a3 ? - memcpy(szBuff,"Send the wrong string!",23);
9 I1 H- h% Y: d# K- v1 R - }% ]& _" s3 t5 I+ H
- ret = send(sock, szBuff, strlen(szBuff), 0);
5 r2 f4 M3 X1 P' m - if (ret == SOCKET_ERROR){0 z1 f' P- H+ S) k4 L
- printf("send() failed: %d\n", WSAGetLastError());" w5 F+ N) T( m
- }
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- return 0;/ o- k' H, r: I; l
- }
( S! J3 {/ X$ U1 X& {+ |
% J% F% t" m. ~4 W1 c% _5 C- int main()4 C7 f$ H1 r6 }) M* h
- {; x0 ]4 b* p6 u
- WSADATA wsd;
3 s3 m+ H- p7 s. ?/ T Q - SOCKET sListen,9 a9 l# t: L" F6 i; N; ?7 M
- sClient;
# ~) ?# O* n4 r/ E/ k) { - int iAddrSize;
- y# ?; ]3 e0 D9 O. o9 M; b) R - HANDLE hThread;
$ J7 E7 t$ |# x8 } - DWORD dwThreadId;8 }: ?" Q6 N- a# X2 G5 v( [
- struct sockaddr_in local,7 }; U5 N3 y/ F1 t" ^. w( ]. W) n
- client;
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- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
; b) X: f* o: N/ O - {
7 ?" v; `3 x8 w4 T' ]/ Z7 t - printf("Failed to load Winsock!\n");
2 ^; j# h8 J: a. K - return 1;$ _6 s3 C1 T0 m" r! ^/ u! T: v
- }6 h2 r* q) s% n6 }$ Z3 m1 s
- // Create our listening socket
+ A4 _+ B1 F+ y0 S - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
' F: |: J2 G' k: `; A+ U. F9 U) _/ L - if (sListen == SOCKET_ERROR)
$ f+ K- ~6 T% q0 `& T! V - {
- R, {) h$ ^+ T( W: J - printf("socket() failed: %d\n", WSAGetLastError());
: b3 n, `: Y' w: W* m8 @ - return 1;0 e$ O" [: ] m* i; @
- }( x4 a. k8 s2 ]* g
- local.sin_addr.s_addr = htonl(INADDR_ANY);
4 W1 b" [ J: k0 ?7 x* h2 _ - local.sin_family = AF_INET;% U; z: N4 d: j
- local.sin_port = htons(iPort);/ n& i: j% C- N- i8 |9 \
- * Q* E+ z- v$ G7 B; O
- if (bind(sListen, (struct sockaddr *)&local,
" V" D& p" M9 S" F9 D, o1 u - sizeof(local)) == SOCKET_ERROR)
. H8 U6 Y" y8 I% y2 g) Q2 f - {: n" g8 i7 x, i5 X( D" v
- printf("bind() failed: %d\n", WSAGetLastError());
, r' y" ~/ @0 s& V' F - return 1;2 ^) y$ z, d% W
- }
- ~6 o+ T6 @4 C: ]$ u2 p - listen(sListen, 8);
3 ~/ _3 w# B- b, f, B - // In a continous loop, wait for incoming clients. Once one
+ g0 ^5 [, P6 ^. X0 z6 d( H | - // is detected, create a thread and pass the handle off to it.7 L5 y5 J" t3 w3 n, X
- while (1)
' e# @# D" X7 N1 u, g" j( w6 P7 a - {
# z- Z, r, ~# b' M6 S# @& S) F - iAddrSize = sizeof(client);1 b- T. s m) q9 ^7 R- ?$ A
- sClient = accept(sListen, (struct sockaddr *)&client,
~$ n! C. V6 Z3 ^& N7 g) C7 ~ - &iAddrSize);
7 r/ r% X" _! l/ E# J - if (sClient == INVALID_SOCKET)
4 H$ X- P' W, u- S9 [* d% M - { - ^1 Q# H6 \* {4 q+ A
- printf("accept() failed: %d\n", WSAGetLastError());
- h1 l8 I7 Z/ {: J - break;+ o# u* x4 q* A, K3 M
- }
2 s) b2 H( K( D, s - printf("Accepted client: %s:%d\n",) j/ T! q q8 F
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));3 f3 E2 [7 L0 v8 Q/ _ M
& ~4 H u& _# [5 m* G- hThread = CreateThread(NULL, 0, ClientThread,
d/ T3 U3 |* y5 `9 Y - (LPVOID)sClient, 0, &dwThreadId);
% v; I1 F: l! Q) P/ W - if (hThread == NULL)
0 E& ^, `, M2 M) `" U' i) { - {
) Q' p$ ?. H1 w8 m, e6 o$ i - printf("CreateThread() failed: %d\n", GetLastError());3 m7 u9 J* y, d ^6 I' U, k' Z! B9 |
- break;2 h3 T- G' ~6 v8 P. i3 H1 I; W2 l
- }5 X. e" Z, [; C) H) ]* u. K/ s
- CloseHandle(hThread);/ x N& a: h0 Q! j# R- M
- }: W" C1 m( m$ }8 Q8 F
- closesocket(sListen);
# g1 {5 n6 m1 N& d0 k -
/ G- @+ A! T$ O u, ` - WSACleanup();
! G, G& Q7 M. E- h2 j$ B( J, R - return 0;
* l( l' I( r" K5 ?9 [ - }
复制代码
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