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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
7 N6 H% J2 g3 }7 O客户端程序:client.cpp
/ f4 C' ?0 t) Y: [3 n! a- #include <winsock2.h># O* H' m4 O% {; r
- #include <stdio.h>
; X# r$ K. R% n/ [) X" w& T3 L - #include <stdlib.h>
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- #define DEFAULT_PORT 5150; w' Q+ O! z1 z
- #define DEFAULT_BUFFER 2048
' T+ P8 B: r$ ?5 \4 |0 J
& w P4 M2 P" M W- char szServer[128],
* g! t/ [) k8 l$ b' t% ]5 [7 ? - szMessage[1024];
) X: X" v: C9 D5 C - int iPort = DEFAULT_PORT;5 G. E' Y0 s5 @' o, q+ g/ z9 s
9 @9 j$ t6 i6 R5 I$ d2 T- int main()
6 X% f- \( f5 _ - {6 E: g7 r& y9 n) y6 c4 `
- WSADATA wsd;
" r X8 N$ E3 F - SOCKET sClient;
* B# _' w' R7 v# ]3 a% _: i - char szBuffer[DEFAULT_BUFFER];
9 G. B, l& e2 K$ U - int ret;& M1 w% ]0 u8 l5 h1 X8 a
- struct sockaddr_in server;0 t. Y$ n o( N8 F, e5 D
- struct hostent *host = NULL;# d* s# n; _& e& u$ F
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)2 O9 V+ d/ f9 m, c* d
- {( F6 Z, Z/ n5 G3 q3 P- Q: ?. ]
- printf("Failed to load Winsock library!\n");
) b6 l6 u+ b, i( D# r& s - return 1;+ B7 g1 {6 S5 X" `8 S; h
- }2 p1 U, h" {% j, a& h5 X2 c4 P
- printf("Enter a string to send to server:\n");
/ v" W7 z& n& U# E - gets(szMessage);
- W1 U( c) ]. u" e3 ] - // Create the socket, and attempt to connect to the server
) K6 q. P: e5 p# C - sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
! P1 y' m# V% }( @/ S2 K - if (sClient == INVALID_SOCKET)% I4 E# A. y9 V- s: L+ l
- {/ g$ y4 |* I6 G
- printf("socket() failed: %d\n", WSAGetLastError()); l0 p0 {: L& q' N. O
- return 1;
8 E1 l3 F$ [$ V - }+ c2 u/ c/ |, D6 N4 M1 D+ Q: l
- server.sin_family = AF_INET;
& S. D4 {' y* {5 l: b - server.sin_port = htons(iPort);
& {* P% M, X9 K - server.sin_addr.s_addr = inet_addr("127.0.0.1");
. n! o& u* m' o - 1 E- o# E8 w1 m# G; k B/ z6 p
- if (connect(sClient, (struct sockaddr *)&server,
0 X B0 ~7 A" Y, A& A - sizeof(server)) == SOCKET_ERROR)7 y( A8 @7 w" C( |( V# v/ L
- {
9 o! m( G6 S$ j - printf("connect() failed: %d\n", WSAGetLastError());) T& B8 m+ w; {9 F
- return 1;
/ q1 n3 I$ W- {$ ^ - }
" N% y. r* T' B6 j8 J - // Send and receive data9 I# C0 _2 m" O
- ret = send(sClient, szMessage, strlen(szMessage), 0);: y3 J2 R! n* a( t
- if (ret == SOCKET_ERROR)- I7 ?" S0 p5 E5 M0 O$ m! n4 m- ?
- {
m: w; I. E% Y) {/ u i - printf("send() failed: %d\n", WSAGetLastError());
6 p" J( Q8 c) B' b - }+ H2 k0 |8 T) g& r; `9 l3 ]
- else{- n! ]9 c; E/ F1 a0 R# u9 Q4 d
- printf("Send '%s' \n", szMessage);( X8 Q* N- ~3 n) Q4 `) x3 M8 l
- ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
% h, l% e/ \% K, z a: H! H: V8 s- `5 O - if (ret == SOCKET_ERROR){+ s& L0 c# s+ @4 ? M2 |, z
- printf("recv() failed: %d\n", WSAGetLastError());! N2 S# a/ r- q7 j2 L
- }
5 @: U# W# F2 k5 u9 }7 a D2 A - else{5 D6 _: |6 ~# t- W
- szBuffer[ret] = '\0';
6 F2 e% a1 e$ w) K7 p2 D6 S - printf("RECV: '%s'\n",szBuffer);5 k' \$ \5 N6 @ K* A2 k# X
- }5 p6 @$ U E a: N2 W0 V1 |
- }" n9 N/ c2 G, ?
- closesocket(sClient);- c6 s. d" R" @/ q( _
. n; i. ]* x" z3 B" L- WSACleanup();/ V5 w7 E- [+ s1 ~; {' f6 F" v
- return 0;, Q9 |! K1 R) t' m
- }
复制代码 服务器程序:server.cpp8 K# ]) g2 D8 L# ^; E1 b
- #include <winsock2.h>
6 _0 c; p! |# L7 H: F1 _, Q - #include <stdio.h>
. b$ x/ u4 A |9 `* ^ - #include <stdlib.h>
: S* m: h4 r/ t3 \+ K, C" m
+ h& [0 }% [/ r" v% \6 `# h- #define DEFAULT_PORT 5150
/ e$ j' k! U+ x% V8 ^/ ?0 ~; _, N - #define DEFAULT_BUFFER 4096
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( m# O' z% Y+ O) e- int iPort = DEFAULT_PORT;
# X' t2 x: ~; \( w8 N5 G9 l - char szAddress[128];
- B' h! t: q8 m) o g6 b: x2 G+ E% m - 3 F) r' k1 z. C( M1 ]; J, P
- DWORD WINAPI ClientThread(LPVOID lpParam): C9 Q9 C/ n/ C" ~1 h
- {
) p% @1 y7 T3 i - SOCKET sock=(SOCKET)lpParam;8 u9 Z0 ~: Z+ H3 p5 B
- char szBuff[DEFAULT_BUFFER];
; g5 C1 d+ D" o2 A" E3 U7 \ - int ret;: `/ b5 g6 h% j+ Z4 ^4 n
- , O9 h# ~1 n5 h+ y! n' S) A
- while(1). K# I- }7 `& l6 g- B
- {
! k: W4 i/ X. }0 x8 e - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
$ w: d5 D1 F j5 { - if (ret == 0)* n0 [* V( k, }6 W7 Y2 |* V3 {- Y3 |5 |
- break;; y. q- \! S6 z. C( r% X
- else if (ret == SOCKET_ERROR)
/ i w( {. Z- G( U) b" t. Y) M - { ]. B1 e" x* b( f+ O& o$ R
- printf("recv() failed: %d\n", WSAGetLastError());
% |- R# i$ J, y+ @/ y7 B - break;9 X0 ]0 v) Q" C; l
- }) o0 l' A+ A+ {+ U5 ~3 n
- szBuff[ret] = '\0';' ]4 \1 D" S: y9 o
- printf("RECV: '%s'\n", szBuff);' D: v l# a1 I7 u' v! ^3 U
- if(strcmp(szBuff,"abc")==0){
0 I0 y. s! {' q7 L0 x/ n% I - memcpy(szBuff,"Send the correct string!",25);
: b7 e; J8 d" j, u3 r - }
/ W2 K. k0 A5 O* j1 X( a5 X - else{' V& m9 _: D9 m: s
- memcpy(szBuff,"Send the wrong string!",23);: J8 C& y3 J0 H6 j2 H3 _, k- I
- }
) [8 _! H/ g f' v. w! Y - ret = send(sock, szBuff, strlen(szBuff), 0);% {( e7 b7 _- v( v. M6 J `
- if (ret == SOCKET_ERROR){* X& h8 f- O @ e4 ^: S+ o
- printf("send() failed: %d\n", WSAGetLastError());
4 F6 ^, ^' j' y- ^# D - }
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- return 0;) {5 B5 P3 K' d a, R: j1 s* s
- }
: K& S& ~! k: X7 a, O! @* g4 R0 O - " K: i# v7 L- T+ |% B" u
- int main()9 p8 _* T' N0 r! I4 n, h
- {
X* v* \& A; u- W - WSADATA wsd;, h; ^6 v/ _3 \' F& _8 _* E) j; D
- SOCKET sListen,
. r$ X2 W1 V) O$ V7 b5 r - sClient;
3 J' d* w3 U; {, d6 q - int iAddrSize;
- x$ L$ o0 F# ]& S6 ~2 j( s - HANDLE hThread;# j( p# q: }0 `/ S
- DWORD dwThreadId;0 g7 x8 s6 F F5 N" H
- struct sockaddr_in local,
( i8 y1 g% w1 E - client;: b- x0 n1 f/ T2 x( t: O' B9 Z& N
- # Z; c* r @0 ^. K. e: h, R$ l
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
6 @" K8 }. d; C, a - {! H {) W9 K# a9 G9 o
- printf("Failed to load Winsock!\n");
8 L. y% s3 v* A - return 1;
7 ~1 S0 N/ y6 r4 D - }% p9 b) H, u6 A6 e# B% K
- // Create our listening socket
8 g- N' t" O5 i* p" W& \ - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);: c; s3 Z9 ^# e% s+ _
- if (sListen == SOCKET_ERROR)
9 t1 {* j# b5 Q - {$ q* v! r5 F) K. `2 z/ {" U" J( g
- printf("socket() failed: %d\n", WSAGetLastError());$ | u& T* u& @' c x
- return 1;
3 T/ g( x: A. x" a5 J" y# d - }
. ^. [7 v# N9 j$ K) S, G8 X - local.sin_addr.s_addr = htonl(INADDR_ANY);
, v# W# q& h+ o2 k% j) v - local.sin_family = AF_INET;/ h. u( w8 D. M% D
- local.sin_port = htons(iPort);
`1 |2 ]5 y& M6 e+ k. o
- F5 T9 T( _, G! W- I& e2 L- if (bind(sListen, (struct sockaddr *)&local,
6 e; p, H9 V- W3 \, d - sizeof(local)) == SOCKET_ERROR)
, b- N! C6 E1 [3 d1 h& i* n - {
2 V; m+ F$ H5 b6 U; i) l0 z% N! L! w - printf("bind() failed: %d\n", WSAGetLastError());
4 K0 O4 _) {) H" S - return 1;( _9 j8 ~, U/ |. S* Q. T6 t
- }4 d* D3 I8 ?# r7 | F @+ R$ r, h
- listen(sListen, 8);& {7 Y! ~! d1 y: s# _6 `
- // In a continous loop, wait for incoming clients. Once one$ I9 F- _# ^3 w/ H9 ~+ L
- // is detected, create a thread and pass the handle off to it.# Z, C4 N0 C! X$ E' v2 d
- while (1)9 C1 y8 c$ l9 g- d% X9 x
- {' K" f/ W/ d& N1 P9 i0 T0 H
- iAddrSize = sizeof(client);) h- C# y) v( j$ Q4 k3 S2 a! L
- sClient = accept(sListen, (struct sockaddr *)&client,! M9 E) [: M4 F% I" d
- &iAddrSize); $ J! J; `' i, Y
- if (sClient == INVALID_SOCKET)
+ |0 l& G! _; ~- [& { - {
6 K2 H! }5 `6 `, C, w - printf("accept() failed: %d\n", WSAGetLastError());! x: m) _; N) I( g2 M
- break;
; I0 t- Y0 F8 d' } - }
! V/ h& _3 y5 K2 j( R - printf("Accepted client: %s:%d\n",6 k/ ]! [" @" Q+ ?" T) \8 B
- inet_ntoa(client.sin_addr), ntohs(client.sin_port));# x! E, \: A, i+ M K
1 U. D+ e1 c: B; W, Q" M' e- hThread = CreateThread(NULL, 0, ClientThread,
5 u7 g8 @. b* n* k4 [ - (LPVOID)sClient, 0, &dwThreadId);
8 U# j/ W) ^/ |/ G1 f - if (hThread == NULL)! ]$ w# x% J' N% z2 s" F# R
- {9 K S' O* M3 v
- printf("CreateThread() failed: %d\n", GetLastError());+ V- r9 Y& D. B/ n! q* m' V
- break;
5 E! |3 j4 k& y- G - }
3 m+ Y- ]2 w0 H7 A, C4 E - CloseHandle(hThread);8 Y, q$ m3 k& {, c* o) V9 ^7 z
- }$ ~; s5 b) q) [3 f
- closesocket(sListen);
# P. Y- k- S- ?: c' F/ H% @ - & w: U. U7 H* ~+ {) M
- WSACleanup();
* I: W- v" M( X - return 0;4 J9 Q. J Y* d0 K1 K, D
- }
复制代码 # ` D0 M x% j; M4 r+ r2 t+ [
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