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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
6 }' K6 ~: d5 w# I/ Q+ b& e, v客户端程序:client.cpp2 I; O, e/ m9 ?( H# N+ u+ R S$ W
- #include <winsock2.h>' K& m$ i* A; w) \& ]5 j: b. W# ^
- #include <stdio.h>
4 N. R; J& n- `) s) z: n9 e4 o - #include <stdlib.h>3 c7 h; H: O2 l, o6 ^, g& Q
- / x* @( Y' N& N; O' Z; U
- #define DEFAULT_PORT 51508 S5 g( l3 m" L' \- B8 c+ [/ `& b
- #define DEFAULT_BUFFER 2048
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- char szServer[128]," F! \$ G' K& A Q
- szMessage[1024];
+ L% t& `9 C, ~3 I1 D - int iPort = DEFAULT_PORT;
, Y1 m3 ^) y0 @# ^: r
. J$ V8 e o# e1 g, S' T- int main()$ ~" Q5 E* [9 H$ P/ m
- {
# e% b3 g% o9 a5 ] - WSADATA wsd;4 c* Z( R. h# R6 f
- SOCKET sClient;5 ?& m( c8 ?+ F" Z
- char szBuffer[DEFAULT_BUFFER];% c) t" R, g' o* {& @
- int ret;4 l* y% L0 g, r& d
- struct sockaddr_in server;( n) @# P; U) l2 @
- struct hostent *host = NULL;& ^* u1 J) s; W! F0 k" x2 g$ k. _
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)3 w6 M6 T _& a% ` \( O# s, K
- {
; g; e3 y" w7 ?" } J - printf("Failed to load Winsock library!\n");
/ N) Z1 Z, l, E2 b6 _/ ` - return 1;( A8 Q# i) T5 g1 S$ _3 l
- }- P/ s8 Y9 b( \7 ]- W& e
- printf("Enter a string to send to server:\n");
' s0 H, M; c" T: z' C' i9 E - gets(szMessage);& Y; v' W5 S( _& J8 x& {4 k' E1 G
- // Create the socket, and attempt to connect to the server* V/ Z1 j" O$ H
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
5 `; Y' |) G- N6 ^/ Y! t - if (sClient == INVALID_SOCKET)# H4 ~: {2 P2 Q
- {, M4 D7 F7 y( ?: W: U7 m& p' K) Z
- printf("socket() failed: %d\n", WSAGetLastError());# X9 {% [3 @; r$ M3 j
- return 1;" l/ w+ z: L- @; m& t
- }5 C/ p0 o2 F2 s* K' C0 J3 d/ P
- server.sin_family = AF_INET;
/ _/ J+ |4 c- q3 |: l - server.sin_port = htons(iPort);
* M. o3 W+ I/ j3 {8 p - server.sin_addr.s_addr = inet_addr("127.0.0.1");
: _( R* C6 Z) h( @ - + w. c4 `$ a. V3 E
- if (connect(sClient, (struct sockaddr *)&server,
: y" u+ `9 F2 { - sizeof(server)) == SOCKET_ERROR)
# |5 e4 x3 Y" H6 o7 M" D - { @" S9 {, i* q; }( `) s
- printf("connect() failed: %d\n", WSAGetLastError());$ s8 k0 ~3 Q( x# S, C2 q7 i
- return 1;8 L: G/ ^: {/ z9 Z: V
- }
9 c1 E( ?+ u; f0 n1 [3 j - // Send and receive data
" k: j- Q6 B) b9 k - ret = send(sClient, szMessage, strlen(szMessage), 0);
3 j0 ^( U9 R) q1 r$ ~ - if (ret == SOCKET_ERROR)
4 ? r6 V4 k$ h6 D - {! D1 l% [5 q3 L4 n
- printf("send() failed: %d\n", WSAGetLastError());
# \- m) B# M: G- G' n1 D; K - }$ m$ G9 G z) \( K
- else{5 e2 ?/ X, m& G3 N3 n: @; ]' N1 @
- printf("Send '%s' \n", szMessage);
/ c) L6 ` l6 N- ^( O. J - ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
( x+ D* {% z! T- c l5 b - if (ret == SOCKET_ERROR){4 a: {9 Y/ Y9 w/ l0 |, _8 O" O( y0 _! T
- printf("recv() failed: %d\n", WSAGetLastError());
, a+ S" r0 c4 y2 B. _ - }
% U- G+ n1 `+ i( s% R8 ~6 W& a2 o - else{2 E5 ~+ s: q7 Z1 ?7 n
- szBuffer[ret] = '\0';7 b( m8 `* i! F% {8 U% Y0 j" V/ p
- printf("RECV: '%s'\n",szBuffer);! e- L0 Y/ e5 L4 _
- }
8 t) J9 X- [$ B$ }+ K5 D - }
0 t) f5 k! g) ^5 V3 x - closesocket(sClient);, |7 y, e+ ^' w3 h( d
1 `- M U7 K P6 k. U1 c" \1 F' O- WSACleanup();
1 B; y, o+ l# p% G! G - return 0;& R* {2 j* P* z9 K
- }
复制代码 服务器程序:server.cpp) C& |8 b" e4 C+ i# s, e8 u
- #include <winsock2.h>* q# K+ s# r; Z
- #include <stdio.h>
: ?0 X, f1 `: A - #include <stdlib.h>; R3 U) D% G- ]# T+ k" l+ F
- % H* K2 d! |% k* w6 S
- #define DEFAULT_PORT 5150 w6 ]9 R1 B6 I! e D4 i
- #define DEFAULT_BUFFER 4096
. K) }% F. W: \" {. [" t* d; x - / g0 _# r6 q, ?' g7 C- B
- int iPort = DEFAULT_PORT;% n* p5 F# x1 V4 j
- char szAddress[128];
( F5 y! U) t: N8 D3 g - ) [" X2 {# g1 u5 `2 {3 v# t5 v
- DWORD WINAPI ClientThread(LPVOID lpParam)
* D8 I3 E9 R0 p1 `9 j! n - { Y' z( |/ {4 B- a# t
- SOCKET sock=(SOCKET)lpParam;
1 u" u# z# [3 S - char szBuff[DEFAULT_BUFFER];0 S7 ?: y0 d- I. r: r7 u
- int ret;
6 I! C4 s+ d, b. J% u, ] - ' o: U9 r' _- k% |; H. K
- while(1)! Q2 |" x% n+ |* ^
- {
$ G2 E; Q) U$ K7 _ - ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);* |5 R% x7 b: I- }9 P% m+ X" M/ `
- if (ret == 0)
; ]/ p3 M- w e i7 a - break;
1 ?3 e' y- N* ^ - else if (ret == SOCKET_ERROR); a+ U, C, Y% [5 U0 C
- {
+ C K9 q) L8 {2 U( H, b - printf("recv() failed: %d\n", WSAGetLastError());5 r, m+ \: I; a) e, W6 T
- break;
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- szBuff[ret] = '\0';; u3 F, ?8 t" X. }# U/ t* \, t
- printf("RECV: '%s'\n", szBuff);8 M7 q" D% @' z3 }+ J- ?
- if(strcmp(szBuff,"abc")==0){ L" v1 p% u+ t4 P, }/ K
- memcpy(szBuff,"Send the correct string!",25);
, S& {0 z9 m$ G1 ~, `$ I - }
6 i% k- c' g4 S - else{
$ c/ |1 ^, X N- d1 M7 L - memcpy(szBuff,"Send the wrong string!",23);2 i2 X- M& Q1 N; D0 c# i: q5 X
- }- l8 U( Y6 f5 _; a
- ret = send(sock, szBuff, strlen(szBuff), 0);% x; q. P7 l$ j' k% h5 a( B$ b' J
- if (ret == SOCKET_ERROR){. y7 u2 e- [) ?. M. W2 i9 b0 X( o
- printf("send() failed: %d\n", WSAGetLastError());7 ?# U% }" {7 C4 w$ S4 ]
- }
+ C2 v1 P' H W9 D - }9 U, U; C P4 f+ r
- return 0;
X! y4 D {' D( D" D& m* \) ] - }( j ` C5 m, e; J
% b# ~& k) a% f$ K- int main()& z9 P1 @% A, k$ O" ?: J: p
- {
" `$ e+ n! z8 \; t - WSADATA wsd;7 L: U: G2 g& L) {
- SOCKET sListen,; m: T) }6 g( V0 H2 y5 e3 O
- sClient;
7 B x; M, x3 O( W" r& e5 E F - int iAddrSize;
+ H) }. _- @3 Y7 f - HANDLE hThread;
' ]: H0 [% g3 T - DWORD dwThreadId;
+ _+ T! {- ]7 o8 M/ M* ` - struct sockaddr_in local,
# p- J& M& C6 H& W - client;
1 P5 [ V* R* @5 S ^. d4 a- m
) {' e( N+ d* o! f" H- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)4 t3 `4 @ o0 b. ?! }3 L1 A+ A
- {
0 {2 }, N3 U" H0 n% @2 L9 s - printf("Failed to load Winsock!\n");3 K0 g6 N" s9 z( E$ u# A' }, Q4 H: R
- return 1;$ r9 c; }, n, c8 z
- }
; v$ r5 S% @1 A - // Create our listening socket
5 M e9 F! L" Z2 A. e- S. ?. J& n - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);# ]: D. Y; B* Z9 v% P
- if (sListen == SOCKET_ERROR)
* y7 p* S* g3 m0 ?( v; w - {
! d. \+ C3 p) T - printf("socket() failed: %d\n", WSAGetLastError());
" ]4 b: O. H( t( | - return 1;0 u. e& Q4 z; d; x0 |
- }
2 c( f4 l6 F. I5 P% ^5 K* ~6 e - local.sin_addr.s_addr = htonl(INADDR_ANY);
; ?" r. D! N; a% Y9 R- F - local.sin_family = AF_INET;
+ b0 y! F) G& D6 {# x - local.sin_port = htons(iPort);" A- k* ]( f/ t8 [& B
- ( t. x' t: o5 q7 h
- if (bind(sListen, (struct sockaddr *)&local,
6 P6 k* D2 P( D& } - sizeof(local)) == SOCKET_ERROR)# ]: N# [% X9 S# I0 J4 G
- {$ U! b3 c# r4 s' Y, _0 G
- printf("bind() failed: %d\n", WSAGetLastError()); L& {5 B0 z* U' ]8 Y
- return 1;
; U# _5 ?3 Y- H+ N) u& T# G - }
2 i; D/ H5 ? W2 ~, i8 v2 U8 B# q - listen(sListen, 8);9 j, B$ O, J& h! {) j( G5 d' s7 Y7 w
- // In a continous loop, wait for incoming clients. Once one
8 @' d: \4 ?! \- A9 g - // is detected, create a thread and pass the handle off to it.
. [ L2 U9 ?) n- A( O- L - while (1)4 S0 d2 o: P8 T- n& H
- {3 G; E% K9 T3 w1 E, s u
- iAddrSize = sizeof(client);
3 [$ S5 K4 Q8 u! H: n* K - sClient = accept(sListen, (struct sockaddr *)&client,
: @1 a; \/ u. o! X - &iAddrSize); . i x$ @5 m* `1 K- ~
- if (sClient == INVALID_SOCKET)) C& J, p) t/ [4 U
- { 3 }( U* {( n- _* k
- printf("accept() failed: %d\n", WSAGetLastError());
* m* {- ~( I0 w - break;8 h! p- W( e7 @% I6 b
- }0 D! b7 q( C2 f& S6 B
- printf("Accepted client: %s:%d\n",
: K& U5 X4 m" R; F' A/ N& n9 z - inet_ntoa(client.sin_addr), ntohs(client.sin_port));" ^5 n- Q/ E+ p- y$ s* n
2 N0 a% S- f# Q6 M l. D; w+ ?- hThread = CreateThread(NULL, 0, ClientThread,* [5 B; z; _7 m# q9 S D! p+ ]* @
- (LPVOID)sClient, 0, &dwThreadId);; q6 h2 F7 q4 y, T# u
- if (hThread == NULL)
# [* n1 q) ]9 p! i- g' w# ?% J - {8 n l1 I8 `1 R
- printf("CreateThread() failed: %d\n", GetLastError());# S3 X( K+ @( e" T* P s. s
- break;
6 l7 Y z% k& O: j4 O J2 U( \ - }1 o# z, }3 o, }! B7 n! [
- CloseHandle(hThread);3 f1 @5 Q. ^- J/ q# ?
- }
+ y0 N/ C+ r H, K- w& s - closesocket(sListen);- Z: }, z9 |1 f; ?3 w7 G2 q N% C$ |* Q
-
; k$ k9 D5 c1 @+ |! x# r0 V Q - WSACleanup();& u$ S8 B' G" @4 `4 P
- return 0;. T: ?1 Z# _' t. P8 A
- }
复制代码
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