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程序很简单,windows环境下的,客户端和服务器程序都在本机运行,在客户端输入发送给服务器的字符串,服务器收到字符串后会打印出来,同时与"abc"比较,与"abc"相同就会返给客户端,输入的是正确的,不同会告诉客户端输入时错误的。
7 M3 u: j3 l4 G8 f" u3 y4 W客户端程序:client.cpp
& T, J: T$ s+ J- #include <winsock2.h>
% j$ m4 W% P5 T7 [& p# Q( D - #include <stdio.h>
' U- |# I- A$ X" I t h - #include <stdlib.h>
- o5 l( c' i0 ~1 ? - - |6 L5 X" y* ^# m/ f
- #define DEFAULT_PORT 5150. h. |" ]- ~8 c" K. r3 ~, \7 [
- #define DEFAULT_BUFFER 2048( z# c9 T; D8 V
- 3 H+ d6 m# p9 x. d/ W
- char szServer[128],- b, x% {/ S! m
- szMessage[1024];3 Z: z0 u4 K J! W% M. B
- int iPort = DEFAULT_PORT;
% O( g" ?% G. M6 @; m4 i6 B - 0 [5 ?. ^. h% ~( L7 V, t) Q
- int main()
! _5 C, ]8 t f; R - {9 d* \/ A$ h* @6 g
- WSADATA wsd;( Q6 x, ^0 H" w' ~/ F3 u( E% H* Z
- SOCKET sClient;3 J. n9 ?8 s" h6 ~4 B; |3 {3 m
- char szBuffer[DEFAULT_BUFFER]; j) ^ w5 f% Z
- int ret;$ D+ U% s7 O. h7 n- s/ I# ]& w- B- m
- struct sockaddr_in server;
* h. ~* D8 U( \; M. S. F - struct hostent *host = NULL;8 ^5 n, l2 `3 Q9 i- Q# B4 B) c6 w
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
! Q& i _. r( u8 _% y& n( y0 N - {
$ ]2 q: ^+ [! O, r% x; k$ F/ P - printf("Failed to load Winsock library!\n");
- E9 {4 W# i# \' f - return 1;
# n7 U7 \7 b6 n0 z8 E. W - }
+ O6 p7 j1 M$ y2 ]$ Y - printf("Enter a string to send to server:\n");
2 ?7 W; S5 | D$ g( }" [ - gets(szMessage);3 H$ e" F) _. }' ]
- // Create the socket, and attempt to connect to the server$ I9 g# G' t% ~7 ^
- sClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);, p K% `; p7 o- N$ k
- if (sClient == INVALID_SOCKET)
% x% [/ Q+ S; n! U* S0 m2 S - {5 E" }2 T8 b1 u4 `9 C. q, Z$ s
- printf("socket() failed: %d\n", WSAGetLastError());
0 R$ s+ P4 I3 V6 _ - return 1;2 _* X7 Z/ a" e; E% w
- }
! X+ u9 Q. ]) b& ? - server.sin_family = AF_INET;
& N( q& Z+ W% B+ B8 J ~ - server.sin_port = htons(iPort);
5 _, y' @. h( h3 x - server.sin_addr.s_addr = inet_addr("127.0.0.1");
4 X' s& C. n5 c4 \, P6 N - 7 H9 Q& r3 V: E" L
- if (connect(sClient, (struct sockaddr *)&server,
/ y' G" i( t% \0 _ ~- e3 L2 b5 {4 U - sizeof(server)) == SOCKET_ERROR). A7 J0 Y4 [ e0 j
- {1 m& t" }% W u% B& n
- printf("connect() failed: %d\n", WSAGetLastError());
p1 ]9 W. U0 _8 O. |2 e# B - return 1;
0 B7 v: Z2 f z3 W# |" u* }2 }0 _ - }. q5 m" j5 o6 C7 [' `0 v- h3 c
- // Send and receive data
x$ N7 \; X, j - ret = send(sClient, szMessage, strlen(szMessage), 0);
4 ?% U. \+ C8 M: K# X - if (ret == SOCKET_ERROR)
% r( P5 _' Y! R: z4 L- X, s( L- r - {' l" n9 g z+ w' r1 p3 R
- printf("send() failed: %d\n", WSAGetLastError());
" ]! y. o) ?! Y. T& C+ K/ B) ?- }( j5 V - }$ j Q% { F6 _+ a! |" u
- else{
5 y/ \9 Z4 f3 c- C: i - printf("Send '%s' \n", szMessage);6 z) E n2 ?* z; T7 g3 A- K* ?+ a/ r
- ret = recv(sClient, szBuffer, DEFAULT_BUFFER, 0);
+ b& @: ?* B9 s, G' |# w - if (ret == SOCKET_ERROR){
) k) R) B2 ?9 w+ O4 \ - printf("recv() failed: %d\n", WSAGetLastError());8 i% B8 _6 z1 e+ x* C! \1 ~
- }0 ?4 m- ?& M# |- n7 e& c
- else{
: E& O3 [; C/ v( \7 n - szBuffer[ret] = '\0';* i8 J2 \. S- o2 o1 `) @ \
- printf("RECV: '%s'\n",szBuffer);) k+ U$ a- d, G, L' d* x6 c
- }
& _" X& T; [0 y. b# z( D% L; _ - }) h9 Y9 A) `3 P Y. ^7 v
- closesocket(sClient);9 K9 u. ~ x! d8 u+ `+ y1 ~
- " t, l1 }& c# L9 X
- WSACleanup();3 ]. w/ o1 o" q2 d) R
- return 0;
; R( N; i: J! ?& M, G - }
复制代码 服务器程序:server.cpp
( h7 k( R. P0 ?0 k& r* g3 C' H- #include <winsock2.h>
2 u% j) d/ V& T* y9 b7 Z! y - #include <stdio.h>/ J5 L- A1 b& V# g: s5 a/ i7 B& ~
- #include <stdlib.h> q6 H3 Y) @0 u1 u
- 3 D; G5 ~" w C8 a" a
- #define DEFAULT_PORT 5150
+ N1 u3 j, O4 { C$ F; l* r% a - #define DEFAULT_BUFFER 4096
6 c" Q1 j I" K, S1 H' z$ A. j
i4 u5 F9 T2 F- k1 h- int iPort = DEFAULT_PORT;
' T& z. T7 n( z3 Z( b+ Z - char szAddress[128];
+ c1 z& C0 ]3 U+ e - , q$ S- O7 s {( e* p! M8 d
- DWORD WINAPI ClientThread(LPVOID lpParam)
# l8 P6 J7 R; G1 H5 g- D+ E - {
3 D8 b* N/ x. J* V - SOCKET sock=(SOCKET)lpParam;! q8 S) {- Z- V
- char szBuff[DEFAULT_BUFFER];, j) g. g4 @) I+ k" J
- int ret;
$ f# W: ~* {6 r9 a& o" E8 h
9 X' ^/ ]; ]; ~* l5 _- while(1)$ u) _$ K" w5 O# ^3 ]/ J% k
- {! i" H# P) O% _% ?) L, m
- ret = recv(sock, szBuff, DEFAULT_BUFFER, 0);
5 A; X: k% P, v8 M* M) l6 W& g - if (ret == 0)1 k, l% ^ M7 p' f
- break;
2 N8 ~2 H; N6 f, G" }6 ^) @ - else if (ret == SOCKET_ERROR)$ {+ ~+ {; U! |1 l) R8 Y: ?
- {# D1 R" K* \1 H* R
- printf("recv() failed: %d\n", WSAGetLastError());
# o! r1 v# t9 t; o6 L- X - break;% F% w G1 L0 n8 B% J
- }* [- ^8 [+ @: [+ v+ |+ l8 K' J* E
- szBuff[ret] = '\0';
% b1 ?( R" b" x" `. N - printf("RECV: '%s'\n", szBuff);
$ B. j, p% k! {1 z" c - if(strcmp(szBuff,"abc")==0){
2 \' P3 u; R5 ^& m+ @ - memcpy(szBuff,"Send the correct string!",25);
$ s) r/ k# q) O; ~4 Z - }
* h ~. R6 W1 G( {) S* U - else{0 ?2 T! o% Q1 F& J6 p
- memcpy(szBuff,"Send the wrong string!",23);
$ k! U6 ?8 M& W R ]$ {9 w - }
4 ~* s8 V9 z& \3 X8 c - ret = send(sock, szBuff, strlen(szBuff), 0);
' i$ M0 t- q/ U- H4 u8 n6 o. B- ~7 \9 T - if (ret == SOCKET_ERROR){
1 u: I4 q" C+ C! L - printf("send() failed: %d\n", WSAGetLastError());
0 |' J* ~6 i' r% a- B - }
3 L9 L: l8 K# u6 F o - }
# v- Z: U2 n: L - return 0;3 l# Z! i. U% @
- }; [4 B6 T7 O) F: T# U7 n
- ) ?" Q2 |! `& ?4 @0 Y8 a
- int main()# q. E) h9 @( _" d( _8 d4 ?
- {
f8 o `) ?( \$ w - WSADATA wsd; }* n6 {, ]% l
- SOCKET sListen,1 j! R; @$ U7 ^
- sClient;/ T; J& `+ I6 B
- int iAddrSize;0 w( ^* b! }% P& V8 e
- HANDLE hThread;0 s' ^ P3 M+ t( r$ b
- DWORD dwThreadId;2 \& g" n% M1 h
- struct sockaddr_in local,
4 c4 j+ U9 O1 m% Z! c @2 U - client;8 u1 q& C$ v2 A2 q; |/ U
- $ y8 R& S6 p2 P8 @
- if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
4 O$ `1 M' l7 h/ _ - {
- ]. I* u- Y: O V; w - printf("Failed to load Winsock!\n");# @( S5 L3 ~7 |) B7 N3 `
- return 1;$ Q8 S: S1 q( ]8 \( \) f+ w5 s2 f
- }
( h2 r; |7 m& C5 S. \ - // Create our listening socket
6 K+ C1 i# Y; x, r$ h# x* T$ ?1 ~ - sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);9 \+ H$ q0 H% u
- if (sListen == SOCKET_ERROR)9 ?0 a( B) t3 {4 B1 c9 g3 Z
- {0 o: B( P4 {6 N
- printf("socket() failed: %d\n", WSAGetLastError());* X) V2 X7 h# k: v7 _5 t, ]
- return 1;9 [$ X% H# t `' _- w
- } ^ w- Y$ [* _$ V W2 H2 D
- local.sin_addr.s_addr = htonl(INADDR_ANY);
" y- s9 C' r8 z z# v% u2 k - local.sin_family = AF_INET;
; |2 {$ b% ]1 n3 _, h9 F Y - local.sin_port = htons(iPort);
! K$ p8 T9 d8 I8 F/ W( l" I
1 ]6 E* H. O4 ?/ e9 l; T) z' O- if (bind(sListen, (struct sockaddr *)&local,* V5 h5 [$ z0 o; D, U! l4 Y
- sizeof(local)) == SOCKET_ERROR)
& J4 t, H" o4 c4 }! ]2 a0 w6 o- J+ Y, { - {1 Z9 m- R6 y! t( T% i! L2 ] o5 _
- printf("bind() failed: %d\n", WSAGetLastError());7 O4 E. R% f! `/ K
- return 1;0 B/ b( u3 ^* N2 I
- }3 p' w! \3 ]! P
- listen(sListen, 8);
& F9 N5 i* s/ U! F4 T& |/ d - // In a continous loop, wait for incoming clients. Once one! @1 N0 w7 ^+ Z8 ?" c k y) [# U0 k
- // is detected, create a thread and pass the handle off to it.; w- J! M- i# t, i
- while (1)% y/ O% ^, w% G" E1 B
- {
5 U1 p0 P# \" n" z& L# W - iAddrSize = sizeof(client);
" e z( |7 H" d/ y! J- W% u1 p, s4 a - sClient = accept(sListen, (struct sockaddr *)&client,
O3 @9 P* O6 H9 \3 R# q" T' T0 l - &iAddrSize);
; L% Q* D% Q, _- t9 m1 ^1 [ - if (sClient == INVALID_SOCKET)6 I' E# S0 D1 V+ _0 ~! s
- { 8 \: x: n( P! r' i/ u
- printf("accept() failed: %d\n", WSAGetLastError());
3 |9 m- [4 \( d8 {6 t1 {0 U& `( } - break; L" R- R( ?- n# }
- }
, B. d+ L2 K4 G9 A C - printf("Accepted client: %s:%d\n",
$ m0 j- f* \7 e! Y - inet_ntoa(client.sin_addr), ntohs(client.sin_port));" v7 f" E3 l$ I) ]" x
, O$ b' X9 S5 n, s- hThread = CreateThread(NULL, 0, ClientThread,- [- d9 l1 Y' b/ _& C1 }* ]
- (LPVOID)sClient, 0, &dwThreadId);
# z0 R' g9 a2 u9 [2 R! S - if (hThread == NULL)
, M0 n) Q1 p: T1 Q8 ] - {
/ l/ _, W2 |# t, q - printf("CreateThread() failed: %d\n", GetLastError());
; X0 j/ m+ j! P6 y! v& d3 u - break;
# y8 H9 n9 _1 u" L! r* t - } n- o/ S& M5 a ` G
- CloseHandle(hThread);
0 A! X0 g: a" {& @; @% n5 R3 B9 m! e - }; Z1 Q" n$ P }$ U2 e6 @
- closesocket(sListen);/ j/ A& E2 o/ V
-
m: A8 I, Q* q9 I" f2 z; _ - WSACleanup();' r4 V/ |7 a7 O: H" _
- return 0;
2 n% _# A3 D8 @ - }
复制代码
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